![]() ![]() Let’s get JoyToKey installed by going to and downloaded the zip file. If you get something later about unable to find joytokey.ini file, this is your issue. Ensure it is not “Read Only”, if it is then uncheck that box and apply to all subfolders. Go to you C:\ drive and right click the HyperSpin folder. First thing you want to do is make sure you HyperSpin folder is not “Read Only” as that will give us some issues down the road. It essentially does the same thing and this guide will be the same in principle, but I have always seemed to have better luck with JoyToKey and I think you might too. You may have also read about a program called Xpadder. Essentially JoyToKey will take your joystick/button presses and convert them on the fly to a keyboard key stroke. This is not a big deal as there is a free program that integrates with HyperSpin called JoyToKey. HyperSpin does not play well with gamepads in general. Now that we know Windows is seeing our gamepad properly, let’s get it integrated with HyperSpin/HyperLaunch. If nothing is working then check your ground wire. If one button is not then check that connection. You will see it listed, highlight and press properties, then start pressing joysticks/buttons to ensure it is responding as expected. Once you locate the gamepad, right click and select Game Controller Settings. The video is a walkthrough of that, I will use a Xbox 360 controller for this guide as the principals are the very same. Ours usb encoders will show up as a Xin-Mo GamePad. Go into Control Panel / Hardware and Sound / Devices and Printers Here is a video walk through of setting this up with the blog explanation below. Side note: Check out our Raspberry Pi – The Light Weight Retro GamingConsole guide if you want a small footprint computer to run your games. This guide will assume you are using Windows as HyperSpin Controller Setup is only compatible on Windows. So the first thing you want to do after plugging your gamepad into your computer is to verify you have everything connected up correctly. Goes together via camlock system with just a philips screwdriver. We also just released our first CNC Bartop Arcade Kit if you need a cabinet. Please check out our control panel kits as they will save you a ton of time setting up your new arcade. This is the next step is the HyperSpin Controller Setup. If you have not yet, please be familiar with our Setup HyperSpin MAME and HyperLaunch – The Full Guide as it shows you how to install and setup the system. This guide will show you how to setup gamepads including our usb encoders in HyperLaunch and HyperSpin. WHY!?!?!) i was really hopefully when i saw that you could specify Nestopia to build for dual core machines, but alas, it only uses 50% of my processor, and there are minor issue with visually annoying frame skips.HyperSpin Controller Setup with JoyToKey and Gamepad The curious thing is that it also will run my CPU to 95%, while all the others only go to 50% (they will only use a single logical core. but i've been kinda dissapointed except for ZSNES, which is the only one that will run games at full speed w no choppiness whatsoever. I figured with my current computer, a netbook running an Atom N280 clocked at 1.66 ghz hyperthreading, my computer should run these emulator just fine, even with the intel integrated graphics. It would run emulators up to ZSNES and Kega perfectly. I remember as a kid playing emulators on a box running windows 98 with a 800mhz Pentium III CPU, and i can't really think if there was a discrete GPU or not, but thinking about it, i don't think so. It seems with about every single emulator i've tried with my computer, the perfomance isn t nearly what i think it oughtta be. ![]()
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